Starting to Explore

When in a safe environment, dice are only used as needed.  Instead the focus is on shared storytelling between player and GM.  In  Hostile Environment Exploration more rules are used to track the impacts of the environment on the characters.  

In a hostile an environment there is a secret currency called opportunity.  The GM alone knows how much is left and each round it decreases by one.  If players have not retreated from the hostile environment by the time opportunity runs out they take damage.

 

Create a Character

 

On Your Turn

On your turn you will go through the three steps to the right.

At the top of the round the GM will roll to see if impacts get worse in specific spaces (called elevated impact).  At the bottom of the round opportunity will decrease by one.  

 

Actions

A table of common actions can be found be found below.  If you fail the required stat test to accomplish an action, you can spend points from your pet’s pools to lower your dice roll on a 1-to-1 basis.  Remember rolling equal to or under your stat is a success.

 

Roll to Endure Impacts

Each environment has impacts.  These will often be resisted by rolling under current stamina plus a bonus from your class.  There are three types of Resists – Disease, Elements, and Pests.   Agility is often used to dodge also.

 

Move up to Your Speed

Depending on your pet type you will be able to move 2, 3 or 4 spaces.  

 

Take an Action

There is a chart of common actions players can take and the stat they need to test (roll under) in order to succeed.  

Evidence Collection

In an evidence based scene players want to collect as much evidence points  as they can before time runs out.  

In this kind of your scenario use your movement to get to points of interst and use the investigate action or use technology action to find evidence points.

You may also find evidence points my taming alien lifeforms.  As a side goal you may find resouce deposits that allow you to raise your resource currency pools.  

 

 

Alien Pets

Prime Matter

In a longer campaign players can quest to get greater and greater alchemical knowledge.  There are Five Basic Resources

  • Arcane Algae
  • Molten Minerals
  • Odd Ore
  • Strange Sap
  • Helpful Herbs

These can be used to get access to elite currencies: Medical Elixir, Mithril and Mutagen with the help of alien pets.  Eventually players may be able to unlock the Prime Matter – infinite potentiality itself. 

Learn More on Itch.io

Pursue Excellence

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam eu dignissim tortor, sit amet bibendum lacus. Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam eu dignissim tortor, sit amet bibendum lacus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam eu dignissim tortor, sit amet bibendum lacus.

Get Started

Start A New Path

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam eu dignissim tortor, sit amet bibendum lacus. Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam eu dignissim tortor, sit amet bibendum lacus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nullam eu dignissim tortor, sit amet bibendum lacus.

Get Started

Table of Common Actions

Roll Under Appropriate Stat to Succeed